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Synthetic Movies
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Synthetic Movies
Table of Contents
List of Figures
Acknowledgments
Introduction
What are Synthetic Movies ?
Reasons for Exploring Synthetic Movies
Interactive Games
Low Bandwidth Communication
The Movie Director
Synthetic Movies at the User Interface
Previous Examples of Synthetic Movies
Computer Graphics
Bolio
Interactive Video Games
The Movie Manual
The Oxyacetylene Welding Simulator
The Elastic Charles
Basic Components of a Synthetic Movie
The Object Description
3D Representations
A 2D Image Representation
The Movie Description
Intraframe Movie Descriptions
Interframe Movie Descriptions
Video Finger: An Example Synthetic Movie
Video Finger Description
Video Finger as a Synthetic Movie
Basic Design Issues
Hardware Capabilities
Object Representation
Motion Description
Depth
Video Finger: Software Description
Basic Software Overview
Object Handlers
Task Dispatcher
Drawing and Color Routines
Basic Task Language Interpreter
View Scaling
View Caching
Network Interface
Video Finger: Data Preparation
Filming
Pre-Processing
Segmentation
Alternative Means of Data Preparation
Results
Improvements
Future Work
Future Hardware
Conclusion
References
wad@media.mit.edu