RELATED RESEARCH

 

 

Oral and Theatrical Story Telling

Boal, A. and McBride, C. (Translator) (1985) Theatre of the Oppressed. Theatre Communications Group.

Bordwell, D. (1985) Narration in the Fiction Film. Chapter 3. The Viewer's Activity Madison, Wis: University of Wisconsin Press.

Branigan, E. (1992) Narrative Comprehension and Film. New York, New York. Routledge.

Bruner, J. (1990) Acts of Meaning, Introduction, Chapter One and Two. Cambridge, MA. Harvard University Press.

Bruner, J. (1986) Actual Minds, Possible Worlds. Introduction, Chapter One and Two. Cambridge, MA. Harvard Press.

Chatman, S. (1981) What Novels Can Do That Films Can't (and Vice Versa). On Narrative. Edited by W.J.T. Mitchell. The University of Chicago Press.

Jenkins, H. (1992) Textual Poachers: Television Fans and Participatory Culture. New York and London: Routledge.

Kroeber, K. (1992). Retelling/Rereading-The Fate of Story telling in Modern Times. New Brunswick, New Jersey: Rutgers University Press.

Martin, R. (1996). "Between teller and listener: The reciprocity of story telling." In Birch, C. L. & Heckler, M. A. (Eds.), Who Says? - Essays on Pivotal Issues in Contemporary Story telling (pp. 141-154). Little Rock, Arkansas: August House, Publishers.

Propp, V. (1968) Morphology of the Folktale. 2ed., Translated by Laurence Scott. Ed. Louis A. Wagner. Austin, Texas: University of Texas Press.

Schechner, R. (1994). Environmental Theater. New York, NY: Applause Books.

Vogler, C. (1998) The Writers' Journey. 2nd Editon, Mythic Structure for Writers.Studio City, CA, Michael Wiese Productions.

 

 
 

Interactive Narrative

Agamanolis, S. (2001). Isis, Cabbage, and Viper: New Tools and Strategies for Designing Responsive Media, Ph.D. thesis, MIT.

Baird, F. (1998). The Un/Real Duet: Intimacy & Agency through Interaction with a Virtual Character, MIT Masters Thesis, MIT.

Brondmo, H. and Davenport, G. (1989). "Creating and viewing the elastic Charles-A Hypermedia Journal." Hypertext II Conference Proceedings, Chapter 5, p. 43-51.

Brooks, K. (1999). Metalinear Cinematic Narrative: Theory, Process, and Tool. Ph.D. Thesis. MIT

Brooks, K. (2003). "There is nothing virtual about immersion: Narrative immersion for VR and other interface." (Unpublished manuscript)

Costikyan, G. (2001). "Where stories end and games begin" http://www.costik.com/gamnstry.html

Davenport, G. and Friedlander, L. (1995). "Interactive transformational environments: wheel of life." (Chapter 1, pp. 1-25). Contextual Media: Multimedia and Interpretation. MIT Press. Cambridge, MA.

Davenport, G. and Murtaugh, M. (1995). "ConText: Towards the evolving documentary." ACM Multimedia '95.

Davenport, G. and Murtaugh, M. (1997). "Automatist storyteller systems and the shifting sands of story." IBM Systems Journal, vol.36, no.3, 1997, pp.446-56. Publisher: IBM, USA.

Davenport, G., Bradley, B., Agamanolis, S., Barry, B., and Brooks, K. (2000). "Synergistic storyscapes and constructionist cinematic sharing." IBM Systems Journal, vol.39, no.3-4, pp.456-69.

Jenkins, H. (2002). "Interactive audiences?" The 'collective intelligence' of media fans" in Dan Harries (Ed.) The New Media Book, London: British Film Institute.

Murray, J. H. (1997). Hamlet on the Holodeck - The Future of Narrative in Cyberspace. New York: The Free Press.

Murtaugh, M. (1996). The Automatist Story telling System: Putting the Editor's Knowledge in Software, MIT Masters Thesis, MIT.

Pinhanez, C. S., Davis, J. W., Intille, S., Johnson, M. P., Wilson, A. D., Bobick, A. F. and Blumberg, B (2000). "Physically interactive story environments." IBM Systems Journal Volume 39, Numbers 3 & 4,

Winkler, T. (2000). "Audience participati on and response in movement-sensing installations." In Proceedings of the 2000 International Computer Music Conference, International Symposium on Electronic Art (ISEA) Paris, France.


 
 

Context-aware Computing

Abowd, G., Atkeson, C., Hong, J., Long, S., Kooper, R. and Pinkerton, M. (1997). "Cyberguide: A mobile context-aware tour guide." Wireless Networks, 3(5):421-433

Aoki, P. M., Grinter, R. E., Hurst, A., Szymanski, M. H., Thornton, J. D. and Woodruff, A. (2002). "Sotto Voce: Exploring the interplay of conversation and mobile audio spaces." Proc. ACM SIGCHI Conf. on Human Factors in Computing Systems, Minneapolis, MN.

Castro, P. and Muntz, R. (2000) Managing context data for smart spaces. IEEE Persona Communications, 7(5):44-46.

Chen, G. and Kotz, D. (2000) A Survey of Context-Aware Mobile Computing Research. Technical Report TR200-381. Dept. of Computer Science, Dartmouth College.

Cheverst, K., Davies, N., Mitchell, K., Friday, A. and Efstratiou, C. (2000) "Developing a Context-aware Electronic Tourist Guide: Some Issues and Experiences." Proc. of CHI'2000, Netherlands, pp. 17-2.

DeVaul, R. and Pentland. A. (2000). "The memory glasses: towards a wearable, context aware, situation-appropriate reminder system." In Proceedings of Workshop on Situated Interaction in Ubiquitous Computing at CHI.

Dey, A.K. and Abowd, G.D. (2000). "CybreMinder: A context-Aware system for supporting reminders." In Proceedings of 2nd International Symposium on Handheld and Ubiquitous Computing.

Marmasse, N. (1999). comMotion, a context-aware communication system. Master's thesis, Massachusetts Institute of Technology.

Norman, D. (1999) Invisible Computer: Why Good Products Can Fail, the Personal Computer Is So Complex and Information Applicances Are the Solution. Cambridge, MA. MIT Press.

Schilit, B., Adams, N., and Want, R. (1994) Context-aware computing applications. In Proceedings of IEEE Workshop on Mobile Computing Systems and Applications, pages 85-90, Santa Cruz, California. IEEE Computer Society Press.

Spohrer, J. C. (1999) Information in Places. IBM System Journal, Vol. 38.

Weiser, M. (1991) The Computer for the Twenty-First Century," Scientific American, pp. 94-10.

Weiser, M. (1993) Some Computer Science Problems in Ubiquitous Computing. Communications of the ACM.

 

 
 

Coordination Theory and Groupware

Balabanovi'c, B., and Shoham, Y. (1997). "Fab: Content-based, collaborative recommendation." Communications of the ACM, 40(3):66-72.

Danziger, J. N., Dutton, W. H., Kling, R. and Kraemer, K. L. (1982). Computers and Politics: High Technology in American Local Governments. New York: Columbia University Press.

Ellis, C., S. Gibbs, and G. Rein, (1991). "Groupware-Some issues and experiences," Communication of the ACM, vol. 34, no. 1, pp. 38--58.

Erman, L. D., Hayes-Roth, F., Lesser, V. R. and Reddy, D. R. (1980). "The HEARSAY-II speech understanding system: Integrating knowledge to resolve uncertainty." ACM Computing Surveys, 12(2), 213-253

Good, N., Schafer, J.B., Konstan, J., Borchers, A., Sarwar, B., Herlocker, J., and Riedl, J., (1999). "Combining collaborative filtering with personal agents for better recommendations." Proceedings of the 1999 Conference of the American Association of Artifical Intelligence (AAAI-99).

Guetzkow, H. and Simon, H. A. (1955). "The impact of certain communication nets upon organization and performance in task-oriented groups." Management Science.

Gurbaxani, V. and Whang, S. (1991). "The Impact of Information Systems on Organizations and Markets." Communications of the ACM, 34(1), 59-73.

Hirota, K. (1953). "Group problem solving and communication." Japanese Journal of Psychology, 24.

Kano, S. (1971). "Task characteristics and network." Japanese Journal of Educational Social Psychology, 10.

Konstan, J., Miller, B., Maltz, D., Herlocker, J., Gordon, L., and Riedl, J.. (1997). "GroupLens: Applying collaborative filtering to usenet news." Communications of the ACM 40,3.

Lawson, E. D. (1964a). "Reinforced and non-reinforced four-man communication nets." Psychological Reports, 14.

Malone, T. and Crowston, K. (1994). "The interdisciplinary study of coordination." In ACM Computing Surveys, 1994 (March), 26 (1), 87-119. ACM.

Malone, T. W. (1987). "Modeling coordination in organizations and markets." Management Science, 33, 1317-1332.

Malone, T. W., Grant, K. R., Turbak, F. A., Brobst, S. A. and Cohen, M. D. (1987). "Intelligent information-sharing systems." Communications of the ACM, 30, 390-402.

Morgan, B. B., Glickman, A. S., Woodward, E. A., Blaiwes, A. S., & Salas, E., (1986). Measurement of team behaviors in a Navy environment (Tech. Report No. NTSC TR-86-014). Orlando, FL: Naval Training Systems Center.

Newell, A. and Simon, H. (1963). "GPS: A program that simulates human thought." In Computers and Thought, ed. Feigenbaum and Feldman. McGraw-Hill, New York.

Nii, P. (1986). "The blackboard model of problem solving." AI Magazine, (Spring), 38-53.

Pazzani, M. and Billsus, D., (1997). "Learning and Revising User Profiles: The Identification of Interesting Web Sites." Machine Learning 27, Kluwer Academic Publishers.