PROJECT

 

 

TECHNICAL PROJECT

M-Views (1999 - present)
Research Supervisor: Glorianna Davenport
Research Team: Pengkai Pan, William T Stoltzman, Meng Mao, Lilly Kam. Research alumni/ae: David Crow, Carly Kastner, Daniel Bersak, Sha Ma, Steven Chan, Elizabeth Werbos, and Tsehsiang Teo.

The M-Views project explores the ideas, methods, and culture of mobile cinema. The M-Views media system is developed for creating and deploying mobile cinema. Designed around a generic messaging framework, the M-Views Presenter hosts a map agent that allows for location discovery on an 802.11b network. An advanced story scripting system and authoring tool (M-Studio) allows authors to develop space-time story relationships with visual and simulation feedback. Cinematic narrative examples offer alternate methods of engaging with audience participants. A critical aspect of the system is to explore techniques to augment intercreativity, narrative play, and collective co-constructed production with M-Views cameras amongst participants who may or may not know each other.
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Shareable Media Project (1999 - 2001)
Research Supervisor: Glorianna Davenport
Research Team
: Pengkai Pan and Aisling Kelliher

Research alumni/ae: James Jung-Hoon Seo and Cathy Lin.

Affordable, easy-to-use digital video equipment and widely available high-bandwidth connectivity provide an opportunity to expand the ways people utilize video-based storytelling. There is a need to create a coherent structure that will facilitate distributed collaboration and communication between filmmakers, storytellers, artists, and audiences. We are seeking new approaches to address this need that focuses on three main areas: infrastructure, interface, and community building.
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I-Views (1998 - 1999)
Research Supervisor: Glorianna Davenport
Research Team
: Pengkai Pan

Research alumni/ae: Christina Chu, Vikas Sodhani, and Alice Yang.

I-Views is a story-sharing system that permits individuals to use published, communally owned media clips to author narratives by assembling clips, and to build communities of similar interests based on comparing these narratives. There are two types of tools: web-based video studio tools and virtual community building tools. By offering shared authorship, tools, and virtual environments, I-Views demonstrates new story forms such as "Shareable Documentary."
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MOBILE CINEMA PRODUCTION

MIT in Pocket (2002 - Present)

Research Supervisor: Glorianna Davenport
Principal Investigator:
Pengkai Pan
System Development Team: David Crow and Carly Kastner
Production Team: David Crow, Lilly Kam, Debora Lui, and Chris Toepel.
Leading Characters: David Crow, Lilly Kam, Debora Lui, and Chris Toepel.
Supporting Characters: Dan Bersak, Donna Tversky, Alan Brody, Bill Mitchell, Dan Katz, Tim Sutherland, Welkin Pope, Jumaane Jeffries, Bao-Yi Chang, Chris Avrich, Sayre Neufield C, Rachel Kline, Elizabeth Jochum S, Imani Ivery S, et al.

MIT in Pocket is designed to be experienced using the newest version of the M-Views technology. It features over fifty story events that take place across the MIT campus. The story involves multiple plotlines that are divided into the short scenes which users collect. The contextual cues include location and time of day (e,g., if someone is in the main lobby at 10am, they will be sent a clip of a student rushing to their morning class in the nearby lecture hall). This story web is based on both fictional and non-fictional components. The characters are a variety of MIT students, professors, tourists, and MIT staff members who interact with each other over the course of a single day.
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Another Alice (2001)

Research Supervisor: Glorianna Davenport
Principal Investigator:
Pengkai Pan
Research Team: David Crow, Carly Kastner, Isaac Rosmarin, Steven Chan
Production Team: Christina Chen, David Crow, Daniel Mcanulty, Isaac Rosmarin

Another Alice is a mystery in which the viewer is the investigator. There are a number of characters who can be followed throughout the story. The viewer must literally go to the location where the next clip takes place in order to trigger playback. Since each character is telling the story from his/her perspective, each narration is different. The viewer can go back and play the story again, following a different character until the entire plot is revealed. Time is also a limiting factor. The viewer must get from one location to another within a certain time frame in order to catch a particular ending of the story. If the viewer does not make it to the location in time, a different ending is shown. Therefore, while the creator initiates the story, it is the viewer who completes it through his/her actions.
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