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For a term project, I am looking at the recovery of motion and 3D structure from a sequence of images:

- The original
**Project Proposal**, now a little dated... **Goals**and specifications- There are two processes being modeled by this project:

the**imaging of the scene**onto the image plane of a video sensor,

and the**motion of the camera**in a three dimensional environment. - And
**Algorithms**to estimate parameters given data. - With a little
**math**the model is incorporated into the algorithm. - The
**Source Code...** - Typical
**Results** - A
**project diary** - A
**bibliography**and links to their authors' current work.

These are here as examples, not as finished programs, although they all worked well enough to explore the indicated algorithm. In particular, since my programming environment was usually MPW on a Mac, followed by testing on an DEC Alpha, I did not provide much in the way of display interfaces (Lattice gases being the exception.)

- ODE - Euler Method (
*3.4ii*) - ODE - fourth order Runge-Kutta Method (
*3.4iii*) - PDE/Diffusion - Explicit Method (
*3.5iia*) - PDE/Diffusion - Implicit Method (
*3.5iib*) - Lattice Gas - HPP Square grid (
*3.7i*) - Lattice Gas - FHP Hexagonal grid (
*3.7ii*) - Lattice Gas - Display interface
- Lattice Gas - X Display interface
- Lattice Gas - TTY Display interface
- Lattice Gas - Pointers to more info
- Wavelets... (
*3.10i*) - Polynomial and Radial Basis Function Fitting... (
*3.10ii*) - Simulated Annealing (
*3.11i*) -
Generic Algorithms (
*3.11ii*)