I have a background rich in design, visualization, and prototyping with multidisciplinary teams on high pressure, deadline driven, 'demo or die' projects for world class institutions. My design experience covers architecture, interactive sculpture, interactive design tools, software engineering, tangible interfaces, and simple digital hardware development. My visualization experience ranges from leading the integration of 3D visualization into Murphy/Jahn Architects design process to designing and implementing a DirectX based 3D graphics engine for real time distributed applications. My prototyping and fabrication experience includes designing and overseeing the production of all hardware necessary to support the instrumentation of an innovative residential research facility, as well as use of tools to design and fabricate structure, printed circuit boards, and assembly language software for a working model of a self configuring distributed network. [see CV]