There are many tools available to help
you write down ideas. Cutting, copying, pasting, automatic outlines and
templates - all of these things help us iteratively organize our thoughts into
a linear stream. There is nothing to help us organize our thoughts non-linearly
using speech only. Most people, when making a video sound-track, write out a
script first. What if you could make the sound track without writing a word? What
kind of changes in composition process would emerge? What would the speech
product sound like? If audio/video becomes as commonplace an idea propagation
medium (which it will) as text documents are now, we need tools, processes,
genres, and activities to support idea generation and presentation in speech. That's
what Speech Editor is about.
"Type is visible speech," wrote typographer
Robert Bringhurst. Prosodic Font uses an abstraction of the vocal expression of
a person's speech to animate a font. Prosody - the tune in speech - and speech
rhythm, are the two basic elements in the design. These elements are used to
animate the font width, height and weighting (think squash and stretch). As
speech recognition systems become more robust and accurate, the difference
between the processes of talking and writing will narrow, allowing new spaces
for design to emerge. Prosodic Font is one of those new spaces.
Text communication on the Net, both synchronous and asynchronous,
either does not permit you to interrupt anyone else (like Chat), or the
conversation representation doesn't show the interruptions clearly (like Talk).
Fugue does both. it looks like a musical score for text chat. Unlimited people are
allowed, but more than five is a crowd. ‘Talking’ textually in Fugue feels very
alive and playful. It also allows people to send messages to a point in the
score, so you can develop the conversation asynchronously (eg. chat and email
combined).
Typography * Five Person Chat* Book Cover Sketches * Poster