Projects

MEETING MEDIATOR

(Cambridge, MA. 2006 ~ present)

 

- MIT Media Lab Human Dynamics Group

- with Alex (Sandy) Pentland

- Use real-time Sociometric feedback to bring back the lost social signals in geographically distributed communication.

 

- http://hd.media.mit.edu/badges

SENSIBLE ORGANIZATIONS

(Cambridge, MA. 2006 ~ present)

 

- MIT Media Lab Human Dynamics Group

- with Ben Waber, Daniel Olguin Olguin, and Alex (Sandy) Pentland

- Use Sociometric Badges to model face-to-face interaction patterns of organizations.

 

- http://hd.media.mit.edu/badges

SOCIOMETRIC BADGES

(Cambridge, MA. 2006 ~ present)

 

- MIT Media Lab Human Dynamics Group

- with Daniel Olguin Olguin, Ben Waber, and Alex (Sandy) Pentland

- Use Sensors to measure social signals communicated in social interactions.

 

- http://hd.media.mit.edu/badges

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INTERACTION MODEL FOR MOBILE DEVICES USING DEVICE POSITION DETECTION(Stanford, CA. 2004 ~ 2005) 

 

- Stanford HCI group, with Terry Winograd

- Use Computer vision, motion sensors as an input for mobile devices - Recognize position, orientation and gestures- OpenCV, C++ 

- Progress report: March, 2005 (doc)

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DYNAMIC SPEEDOMETER:

Dashboard Redesign to Discourage Drivers from Speeding

(Stanford, CA. 2004)

 

- Stanford HCI group with Manu Kumar

- Discourage drivers from speeding using design

- Project Website: http://hci.stanford.edu/research/speedometer.html

   Kumar, M., Kim, T., Dynamic Speedometer: Dashboard Redesign to Discourage Drivers

   from Speeding, Proceedings of CHI 2005 extended abstracts 2005, pp1573 - 1576

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MEDICATION DEVICE FOR THE SENSORIALLY IMPAIRED

(Palo Alto, CA. Summer 2004)

 

- SAP Labs, HCI team

Goal: Use minimum input mobile computer for the visually impaired

 

- Presentation material: (ppt)

Macromedia Flash prototypes: fla, swf (zip)

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SOCIALLY AWARE MOBILE DEVICES

(Motorola-Stanford, 2004)

 

- Interdisciplinary Design Innovation, taught by David Kelly and Terry Winograd

- Interdisciplinary group of 4 students from Business, Product design and HCI

- Minimizing social awkwardness from inappropriate cell phone use in public spaces

 

- Presentation meterial: (ppt), Final Report: (doc)

- Prototype Video: (avi)

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DRUNCK!: 3D VIDEO GAME USING OPENGL

(Stanford,CA. 2003)

 

- Intro. to Computer Graphics, taught by Marc Levoy

- Design and implement an interactive 3D video game

- A drunk duck on a journey to find its mother

- C++ and OpenGL

 

- Source file: (zip)

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SLEEP TRACKER

(Stanford, CA, 2003)

 

- Intro. to Human Computer Interaction, taught by Terry Winograd

- Make sleep information accessible to the general public

- Detect sleep orders

 

- Scenarios: (ppt), Final Report:(doc)

- Prototype: (zip)

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AGENT BASED INTERACTION MODEL FOR WIRELESS DEVICES

(SK Telecom, Korea. 2003)

 

- SK Telecom R&D Center interdisciplinary team

- Using cell phone as a Gateway to gain mobile access to information

 

- Commercialized in Jan 2004

- Website: 1mm.nate.com

updated Janurary 2010, by Taemie Kim