Main >> Technology and Learning >> SoundBlocks

Soundblocks graphic 2 Sound

is a tangible environment where young users connect blocks to describe network dataflow. The environment explores digital sound manipulation as a personal, meaningful and fun artistic endeavor, rather than as a venture into mathematical, electronic or networking relationships.

Lead by their own curiosity, children can design their own sounds by exploringSoundBlocks. In doing so, they will indirectly learn about networks, soundblocks graphic mathematics and hardware synthesizers and sequencers. The environment will shift the child's focus from the product of creation to the process of creation.

SoundBlocks was part of my Master's Thesis at MIT's Media Laboratory. I built SoundBlocks collaborating with colleague Andrew McPherson.

Video of youth playing with SoundBlocks

My MIT Thesis about SoundBlocks and SoundScratch